SHUMP sneak peeks?
recode, progress, crappy temp ship sprite
New sprites, not black background.Still temp sprites (though i like the look of the green, so it may be one of many bullet sprites in the game).
New sprites, not black background.
Still temp sprites (though i like the look of the green, so it may be one of many bullet sprites in the game).
Preview screenshot of the bullet editor application. Bullets and other game things scripted in lua, so an editor and simulator were desired...
Here's an example of the current enemy lua script format:file: enemy.lua-- Start paste ----- Enemy.lua ------ Generic enemy template/experiment for lua integration purposes ---enemy = { x = math.random(20, 780), y = math.random(20, 580), texture = "enemy1.png", ticks = 0, heading = 1,} Comment too long. Click here to view the full text.
Here's an example of the current enemy lua script format:
file: enemy.lua-- Start paste ----- Enemy.lua ------ Generic enemy template/experiment for lua integration purposes ---
enemy = { x = math.random(20, 780), y = math.random(20, 580), texture = "enemy1.png", ticks = 0, heading = 1,}
development has returned.... this time using XNA/C#, and maybe IronPython
title screen... lolol
2am whitcastle trip
for sean and chris
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CARRIER HAS ARRIVED
- wakaba 3.0.7 + futaba + futallaby -