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File: 1200875449013.jpg -(56657 B, 1023x787) Thumbnail displayed, click image for full size.
56657 No.123  

SHUMP sneak peeks?

>> No.128  
File: 1201839419185.jpg -(235712 B, 800x600) Thumbnail displayed, click image for full size.
235712

recode, progress, crappy temp ship sprite

>> No.129  
File: 1201845574091.jpg -(174373 B, 640x480) Thumbnail displayed, click image for full size.
174373

New sprites, not black background.

Still temp sprites (though i like the look of the green, so it may be one of many bullet sprites in the game).

>> No.135  
File: 1202169278045.jpg -(84761 B, 997x697) Thumbnail displayed, click image for full size.
84761

Preview screenshot of the bullet editor application. Bullets and other game things scripted in lua, so an editor and simulator were desired...

>> No.137  
File: 1202693924147.jpg -(143434 B, 800x600) Thumbnail displayed, click image for full size.
143434
>> No.138  

Here's an example of the current enemy lua script format:

file: enemy.lua
-- Start paste --
--- Enemy.lua ---
--- Generic enemy template/experiment for lua integration purposes ---

enemy = {
x = math.random(20, 780),
y = math.random(20, 580),
texture = "enemy1.png",
ticks = 0,
heading = 1,
}

init = function()
return enemy.texture, enemy.x, enemy.y
end

step = function()
enemy.ticks = enemy.ticks + 1

enemy.x = enemy.x + math.cos( math.rad(enemy.heading) ) * 1
enemy.y = enemy.y + math.sin( math.rad(enemy.heading) ) * 1

enemy.heading = enemy.heading + .75

if enemy.ticks % 20 == 0 then

addBullet("green01.png", enemy.x+8, enemy.y+8, math.rad(enemy.heading), 1 )

end

if enemy.ticks % 150 == 0 then

for i=0,360,10 do
addBullet("red01.png", enemy.x+8, enemy.y+8, math.rad(i), .5)
end

end

return enemy.x, enemy.y
end
-- End Paste --

>> No.212  
File: 1217711186022.png -(16587 B, 804x623) Thumbnail displayed, click image for full size.
16587

development has returned.... this time using XNA/C#, and maybe IronPython

>> No.214  
File: 1219290218559.png -(1066530 B, 800x600) Thumbnail displayed, click image for full size.
1066530

title screen... lolol



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